We heard of a Apple VR/AR Headset for a while now, and we always knew it would aim to be the best device available when it launched. But if this latest display rumor is true, its successor could be truly elite.
According The Electric (opens in a new tab), Apple is now pushing Samsung and LG (through their display-focused subsidiaries) to develop a 3500 pixels per inch (ppi) resolution display for tracking the supposed mixed reality device. That’s right, this is an Apple VR/AR 2 headset rumor.
Apple previously reportedly targeted 2800ppi on next year’s rumored debut model sequel, which is currently best-in-class by a mile. But apparently it wasn’t good enough for Cupertino, at least if this report is to be believed.
This massive leap in display quality should come from OLEDoS technology (opens in a new tab), which is currently being developed by Sony, Samsung and LG’s display subsidiaries. But take this rumor with a grain of salt. Although TheElec is a reliable source when it comes to display rumours, it even mentions that Samsung is aiming for 3,000ppi resolution OLEDoS displays by 2024. This would still not meet Apple’s supposed demands.
Apple VR/AR headset: What is OLEDoS?
OLEDoS and LEDoS refer to Organic Light Emitting Diodes on Silicon and Light Emitting Diodes on Silicon respectively. If these terms sound vaguely familiar, that’s because both OLED and LED displays are incredibly common in today’s current screens. However, these new display technologies use silicon rather than glass substrates to create displays. This allows them to theoretically create a denser pixel resolution than is currently possible with glass screens.
We say theoretically because we have yet to see a consumer display using this technology. While Sony currently leads the market in OLEDoS technology according to TheElec, there is currently nothing from Sony that a consumer can buy using an OLEDoS display.
This should change in the next two years. The first Apple VR/AR headset won’t reach 3,500 ppi, but it would use both a Sony-made OLEDoS display and an LG Display-made OLEDoS display. Samsung Display is developing OLEDoS displays for virtual reality and mixed reality devices and LEDoS displays for augmented reality devices. So while there’s currently nothing on the market using this new technology, it looks set to become a dominant force in the VR/AR space.
Display of the Apple VR/AR headset compared to the competition
Current expectations for the Apple VR/AR headset display are a bit mixed. Current rumors range from two 4K screens to two 8K screens (one per eye), which would be a huge leap forward.
For reference, the best screen currently on the market is the PEAK 4 which has a resolution of 2160 x 2160, or 1200 ppi. With a rumored 1.4-inch screen per eye, current Apple VR/AR headset rumors credit the headset with a minimum resolution of 2,857 ppi – which is a bit absurd by comparison.
Again, take these rumors with a grain of salt. TheElec’s report suggested that Apple was asking for a resolution of 2,800 ppi for a tracking headset, a figure that current rumors suggest Apple has already exceeded. Since the best VR headsets and the rumor Meta Quest Pro wouldn’t even come close to resolution, these Apple display rumors suggest that something in the rumor mill is a bit off. Again, the VR/AR headset is rumored to cost between $1,000 and $3,000, suggesting it’s competition with the £379 PICO 4 may also be a bit off.
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